Back in 2012 I had the great opportunity to work with composer/producer Tom Salta on one of the compositions for the score of Tom Clancy’s: Ghost Recon Future Soldier. My job was to create the guitars for one of the action sequences featured in the video game.
Universal Audio, one of my favourite software and hardware companies has published and article worth checking out.
Tom Salta on Creating Award-Winning Video Game Scores with UAD Plug-Ins
When you write music for video games, you don’t just create a linear score, like you would for a movie,” says renowned game composer Tom Salta. “You often have to think, and work, in layers, and compose to possibility. Salta’s expertise at creating such fluid and multi-tendriled sonic magic has taken him to the top of his field. His game credits include Halo: Spartan Assault — which just won GANG’s (Game Audio Network Guild) Best Original Soundtrack award — multiple Tom Clancy Ghost Recon titles, Prince of Persia The Forgotten Sands, and many more. No stranger to the studio before getting into games in the early 2000s, Salta has also amassed significant production, programming, and songwriting credits with artists like Sinead O’Connor, Cher, Peter Gabriel, and Whitney Houston.
Click here to continue reading the interview .